Sword Art Online – Interesting but flawed and disappointing


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Sword Art Online was not a very good series, in fact it was a rather disappointing and largely flawed series, but neither was it terrible, with numerous elements that were interesting and a fascinating set of worlds. As a set of stories Sword Art Online partly fails because of its inconsistencies and generally problematic nature of the entire setup and how it is portrayed within the series itself. Certain key elements to do with the worlds and how they work in a broader context for example are pushed to one side in order to concentrate on the central characters such as Kirito, Asuna and later on Sugu. This isn’t the end of the world of course since Sword Art Online is at its heart and action adventure, with the virtual world and characters allowing for excellent action sequences and some rather grand fights between players and boss monsters. The worlds are vast and colourful with an immense variety in terrain and monsters, thus producing vibrant and fascinating looking sets and landscapes. Unfortunately none of this is ever really used until the Alfheim Online, but even then these worlds, regardless of their vibrancy and apparently central nature are ignored and pushed to one side. It is therefore a series with lots of potential that never truly fulfils it, or does anything with the tools that are available. As a series it continually introduces new and actually rather interesting ideas and characters, but never really uses them to their fullest, often forgetting about them almost as soon as they are introduced. Read more of this post